POKE Changes the value stored at index value of an ARRAY! type variable
Categoryname
POKE value1 value2 value3
value1 - variable name
value2 - index value of array
value3 - BYTE! value to store at index location
This method has no refinements
POKE Changes the BYTE! value stored at index value of an ARRAY! type variable. POKE will be for any item that a series is made up of, just like in REBOL. Currently that is BYTE! for ARRAY BYTE! a.k.a. BINARY!
Let [board] binary! 10
For index 10 [
poke board index 0
]